How to educate children and spread the message about waste sorting
Denne idé er en del af Welfare professions and the United Nations Sustainable Development Goals
Link to introduction of the team https://drive.google.com/file/d/1eH4FJQneGF27KkwEQaMfJ_inIum4rSm1/view?usp=sharing
Today we have discused the challenge in terms of SDG's. We have talked about what we already know about the SDG's and what we do not know. We have realized that we know many things such as social and economic development and environment is the crucial part of the SDG's. We have also gained new knowledge about the goals that there is connection among the goals, that means one goal influences another one.
We suppose that the goals ideal to achieve but unrealistic to reach worldwide.
Attention: This idea cannot stand alone, but can be included in theme days about waste and waste sorting, possibly some excursions to Revas (danish waste sorting company) for example. It is up to the individual kindergartens how they will work with this game and teach the children about waste sorting and the importance of this.
Market day 22/2
We’ve been working interprofessionally with SDG’s goals. Our project is based on the goals quality education, responsible consumption and production and climate action.
We would like to educate the new generations about the importance of waste sorting. So, we have chosen to focus on children in the age 3 to 5 years. We know that children learn best trough games and visualization, so we have chosen to make a game there is simple and easy to understand. The game is about, as I said before, waste sorting. We have made four trashcans and pons who goes to a specific trashcan. There is a trashcan for food waste, metal, cans and hard plastic, residual waste and paper. The children now have to place the pons correctly in the trashcans. The pons only fit in one specific place, so it is hard to place it wrong. The pedagogy can fx ask “can you find the pons who goes in the green trashcans” and then the children will try to find the correct pons. Thus, the children get a feeling that all waste does not goes in the same trashcan and the awareness of waste sorting will follow them through their childhood and growth. We’ve made the trashbins strategically in the hight reachable for a child. Also we have painted each bin in colors for the child easier to connect the pons to a color.
This method is called nudging, and is about changing or creating behavior. It is basically about giving the child a loving nudge in the right direction towards the right action. By making the pons fit in specific holes in the bins, we’ve made the right action easy and the wrong action hard. The hope is, that this Montessori-inspired game will help create awareness of waste sorting for children.
The game speaks to the relevance of the climate changes in the world and the importance of educating our younger generation how to do their part in taking care of the world. It’s easier to create new habits than changing old ones. Also, one of the social teaching orders, which every kindergarden in Denmark is required to follow, speaks of teaching children how to become more conscious of the environment by for example playing simple games. Childsplay is used as a teachingtool by socialworkers, since kids learn by playing. Learning is constant and unavoidable – however, learning is conditioned by the child being interested in whatever the child is supposed to learn.
Our prototype is made out of cardboard. The idea is to make it as cheap and cost-effective as possible, and to be something the socialworker can make with the children with the material there is available. However, for futher production, we recommend tree elements.
We have used business Canvas Model, which is a useful tool that helps to work on the development of a business model for a project. It has helped us to organize and document our knowledge we know, and we do not know. It has helped to provide structure. The model consists of different building blocks that depend on one another. All choices and changes affect the remaining blocks that’s why we had to careful about changing our knowledge in a particular block.
Magdalena Stenstrup 259496
Steffan Buchhave 260642
Sanne Nielsen 214337
Luise Roesgaard 244686
Amalie Grøn 267035
Sofie Lange 266402